CGCircuit – Explosion with PyroFX Series 1 and 2

nfo:

Part 1

Course Description:

In this course we will create the explosions with PyroFX in Houdini. In this series i will focus more on shrapnel explosion, we will use particles to drive our simulation and also we will build a setup so later we can easily change it if we want to. I’ll try to keep everything as simple as possible. After watching this tutorial you can easily create your own explosion using particles in Houdini.In future series we will talk more in more detail and more advance stuff.

第1部分

课程说明:

在本课程中,我们将使用Houdini中的PyroFX创建爆炸。在本系列中,我将更着重于弹片爆炸,我们将使用粒子来驱动我们的仿真,还将建立一个设置,以便以后我们可以根据需要轻松地对其进行更改。我将尽力使一切尽可能简单。看完本教程后,您可以使用Houdini中的粒子轻松创建自己的爆炸。在以后的系列中,我们将更详细地讨论更多高级知识。

Part 2

Course Description:

In this series we gonna take a look how to create fire explosion. We first gonna create our source then we will bring it to dopnet. Then we gonna apply some forces to achieve the shape that we want. Finally we will cache it and apply some lightning and render it out. This is gonna be final preparation part to Series 3. In the next series we gonna take what we learn in first and second series and make some advanced explosion and film quality rendering.

第2部分

课程说明:

在本系列中,我们将看一下如何制造火灾爆炸。我们首先要创建源,然后将其带入dopnet。然后,我们将施加一些力量来实现所需的形状。最后,我们将缓存它并应用一些闪电并将其渲染。这将是系列3的最后准备工作。在下一个系列中,我们将采用在第一和第二系列中学到的知识,并进行一些高级爆炸和胶片质量渲染。

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